Severin Manor Guard - adds a housecarl to severin manor once you talk to captain valeth, if loaded before the above mod the two work fine togeather.Īrchagruhn - this adds a player home stronghold with its own plane of oblivion, located in the ashlands to the south.
Severin Manor Improvements - a popular mod which fixes up the player house in solstheim, its a pretty cool mod and there is a full list of additions and features on the mod page so check it out.
( EDIT: Did get a little it of floating props from this but it was likely a mod conflict, my guess is the Roads of Solstheim mod which admits to modifying the land) (uncertain of compatibility with the lost levels but I will report back) (EDIT: This mod is phenomenal and deserves more attention)Īshborn Farm - adds a small player home/farm near Kolbjorn barrow guarded by a pair of ash spawn. Solstheim Dungeon Pack - This adds 2 new ancestral tombs, one new cave, one huge new temple, a sewer in raven rock and a new nordic ruin as well as a morag tong hideout, though the comments say this is not a hugely action based mod it's still very well received and apparently well designed, will be checking this one out. Solstheim - The Lost Levels - Although this mod has had some complaints I love it, it adds 6 new and unique caves, a few new plants and four new quests to the game, it fit in well with the world and I only had a minor texture issue witch resolved itself, great mod.
You will notice that there are lots of player homes here, that's because they seem to be the most common kind of solstheim mod, included in the list are a few highly popular mods as well as a few unknown little gems that are decent additions to the game.
I thought I'd contribute and share this collection, most of these mods I am either in the process of adding or already have though there are some I wont use but will still link here for those who might use them, feel free to add anything cool that I may have missed!